Warrior
Applies to · Warrior units
- 2 units
Warrior units +20 DEF
- 4 units
Warrior units +50 DEF
- 6 units
Warrior units +90 DEF
Synergies
Field units that share a tag to trigger tiered bonuses. Every synergy activates at 2, 4 and 6 units.
Applies to · Warrior units
Warrior units +20 DEF
Warrior units +50 DEF
Warrior units +90 DEF
Applies to · Ranger units
Ranger units +15% ASPD
Ranger units +35% ASPD
Ranger units +55% ASPD
Applies to · All allies
All allies +15% skill damage & healing
All allies +35% skill damage & healing
All allies +55% skill damage & healing
Applies to · Assassin units
Jump to back at start of combat, first attack damage +60%
Jump to back at start of combat, first attack damage +100%
Jump to back at start of combat, first attack damage +140%
Applies to · Trickster units
Trickster units +15% evasion
Trickster units +30% evasion
Trickster units +45% evasion
Applies to · All allies (requires Supporter unit)
Restore 5% max HP to ally with lowest current HP ratio every 3s
Restore 10% max HP to ally with lowest current HP ratio every 3s
Restore 15% max HP to ally with lowest current HP ratio every 3s
Applies to · All allies
All allies +10 ATK
All allies +25 ATK
All allies +40 ATK
Applies to · On combat victory
+1 Gold on victory
+2 Gold on victory
+3 Gold on victory
Applies to · All allies
All allies 12% lifesteal
All allies 18% lifesteal
All allies 24% lifesteal
Applies to · All allies
All allies -20% skill damage taken
All allies -35% skill damage taken
All allies -50% skill damage taken
Applies to · All enemies
All enemies -15% ATK
All enemies -25% ATK
All enemies -35% ATK
Applies to · All allies
All allies +20% mana regen
All allies +40% mana regen
All allies +60% mana regen